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Andon M. Coleman

My interest in Computer Graphics dates back to AlphaWorld (1995), the first true 3D internet-based virtual world that allowed real-time collaborative construction. In 1998, I began to dabble in OpenGL and have since amassed an expert knowledge in OpenGL and Computer Graphics in general.

Outside of Computer Graphics, I spent a great deal of my academic career working with Real-Time Safety Critical Embedded Systems based on the VxWorks platform. My research has been published in a variety of fields including Machine Learning, Real-Time Operating Systems and Fault Tolerance.

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  • Cape Coral, FL
  • Member for 3 years, 11 months
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  • Last seen Aug 17 '15 at 21:07

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